﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace FaymanController.Utils
{
    public class TimeData
    {
        /// <summary>
        /// 例如 10:24
        /// </summary>
        public string StartTime { get; set; }
        /// <summary>
        /// 例如 10:24
        /// </summary>
        public string EndTime { get; set; }
        /// <summary>
        /// 值为 true 表示可以战斗, false 表示不能战斗
        /// </summary>
        public bool CanPlay { get; set; }
        public TimeData(string startTime, string endTime, bool canPlay)
        {
            StartTime = startTime;
            EndTime = endTime;
            CanPlay = canPlay;
        }
    }
}
